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Deckscape

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Devlog

  • Minor Update 3
    April 06, 2025 by Nathan Holmes#Update
    Third Update What got added: New level. Added a new enemy. More loot. Plans for the future Enemies drop coins which can be taken to a shop to but cards and items. More levels and bigger levels. More c... Continue reading
  • Minor Update 2
    April 01, 2025 by Nathan Holmes
    1
    #Update
    Second Update What got added: Add another enemy. What got changed Made some systems more universal so its easier to make more without repeating code... Continue reading
  • Minor Update 1
    March 23, 2025 by Nathan Holmes
    2
    #Update
    First Update What got added: Added a mechanic where you can find cards within the level. Added a pause menu to resume or quit to main menu. No longer can fall off the map and fall into oblivion. Added... Continue reading
  • The beginning of Deckscape
    March 21, 2025 by Nathan Holmes#New, #In Development
    The Beginning os Deckscape. I've wanted to create a card game for a while, but I wasn't sure how to approach it. There are so many directions a card-based game could take, but most of them would take... Continue reading
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